Porta 2.3 introduces full compatibility with Unreal Engine’s Avalanche toolset. Dynamically altering visuals and content for LEDs, XR and AR is now easier than ever before.

Following previews to showgoers at NAB, Disguise has released Porta 2.3—the latest update to its graphics control platform. Trusted by broadcasters such as Televisa, TUDN and DAZN, Porta 2.3 features full compatibility with Unreal Engine 5.4 and its Avalanche motion graphics toolset. 

With Porta 2.3, users can manage their AR, XR and virtual production show graphics more easily than ever before. Thanks to its compatibility with Unreal Engine’s Avalanche toolset, Porta 2.3 enables both broadcasters and live events professionals to access the latest 3D motion graphics and 2D layer design tools. Whether it’s for animating text, applying effects, using transitions or more—users can create on-air compatible graphics in Unreal Engine 5.4— then control, visualise, schedule and edit their work directly from Porta’s simple-to-use interface.

“With the latest version of Porta, anyone involved in media production can make the shift to a Disguise workflow with absolute confidence that it’ll support them on their journey to new and exciting visuals. Porta 2.3 has been specifically designed to help take our users’ storytelling to new heights,” says Grigory Mindlin, General Manager for Broadcast at Disguise.

What’s more, Porta is no longer a purely cloud-based platform. Porta 2.3 is available to run offline for an even more flexible workflow. Depending on their preferences, users can now easily manage, search, and tag on-premise media assets for both online and offline use.

Additional benefits for users include:

  • Easy Updates – Future-proof your workflow with full Unreal Engine compatibility, so you’ll instantaneously get the latest tools without manual integration.
  • Deeper Disguise Integration – Manage media across all Disguise servers with automatic media clean-up to improve your workflow.
  • Improved UI – Enjoy an enhanced and streamlined experience – allowing you to do more in fewer clicks.
  • Creative Support – Disguise’s Meptik creative services team can help from concept design all the way through to final delivery, so you can focus on telling your story.

Watch a demo recording here.

About Disguise

Disguise is a global technology company that builds the world’s most advanced visual experience platform — a real-time end-to-end solution that delivers the next generation of immersive visual experiences. 

It has a twenty-year history powering the world’s most spectacular visual experiences including live concerts for artists like Taylor Swift, Adele and Beyonce, location-based experiences like Illuminarium, virtual productions for Netflix and Amazon Prime and extended reality stages for companies like Siemens and Verizon and broadcast coverage for ESPN, ITV and TUDN.

Disguise bridges the gap between the physical and the virtual with its combination of 3D-visualization software, cloud solutions, platform, hardware, and services. With Disguise’s end-to-end ecosystem, creatives and technical teams have the ability to realize any creative vision, no matter the complexity. Recognized by the Financial Times as a 2022 Tech Hero, Disguise is also a recipient of the Engineering, Science and Technology Emmy Award and Queen’s Award for Enterprise: Innovation.

Visit disguise.one to learn more